2025 Animation Reel
This reel showcases some of my various animation and rigging work from Zenith: The Last City, a VR MMORPG.
Zenith Pets
This video features some of my favorite pets from Zenith: The the Last City. Models by Javier Bartibas (https://faivudev.artstation.com/)
2021 Animation Reel
Animation reel from a few years back.
Path of the Warrior
On Path of the Warrior I directed a small team of artists and animators while also establishing and maintaining the pipelines for body and facial animation. My main contributions were player and enemy combat animations along with the majority of character rigs in the game.
Wilson’s Heart
For Wilson's Heart my responsibilities were interactive cinematics and isolated combat sequences as well as much of the rigging for the player and NPCs. Later in the project when it moved platforms to VR, I helped establish the body and facial motion capture process, recording, retargeting and editing mocap data with our in-house system using Xsens and Faceware.
The BTeam
On BTeam my tasks were enemy combat, minigames and 2D card animations for cutscenes. Early on I was also responsible for helping prototype many of the systems and processes used throughout the game.
Legoman Freelance
This was a side project I worked on through UpWork to create a Legoman AR Prototype. I was able to replicate Lego Movie style facial animation by animating a library of textured cards that made up the mouth, brow and eye shapes.
2013 Animation Reel
My old animation reel!