I have been a professional animator in the video games industry for over 20 years, shipping a total of 14 games with a diverse group of independent development teams. The first half of my career I spent cutting my teeth on games for PC, Nintendo Wii and Xbox consoles. From sentient mushrooms to Sith lords, celebrity chefs to Ghostbusters to the god of thunder himself. I was fortunate enough early in my career to work on a wide variety of projects, a mixture of original concepts and established IPs.
After working on console games for over a decade I started my first VR project, not knowing that this corner of the industry would completely absorb me for another decade to come. I found myself working on immersive games about haunted hospitals and high-flying espionage, military rejects, rage filled city streets and comic book anti-heroes! More recently, spending the last several years shipping and maintaining a massively multiplayer role playing adventure game, the first of its kind in VR.
Currently, I am the Animation Director at Fateless Games working on our studios first title for PC and mobile, Godforge, a cinematic hero collector.
resume
tdmswanson@gmail.com
512.502.4761